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Description
“Give the people what they want and they will… do what they want to do.”
Rustica puts you in the unique role of a custodian of a Greco-Roman colony. You have land but not much else and it’s up to you to spruce up the place. You’ll need to discover and provide resources for your world and your citizens will interact with it as they see fit, they have free will after all. Watch your world grow over time and with a keen eye for planning and a bit of luck you can sit back and watch your people thrive.
You’ll need to begin by laying down the foundations. Your citizens can’t build out of thin air so you’ll need to give them the basics like trees and stone and hope they know what to do with it. Each object has requirements called schemas in order to be placed in the world and some need other objects present in specific spots, and it's up to you to discover how to unlock them.
Eventually, some of your citizens will feel the need to specialize and focus on a trade. They’ll become farmers, miners, priests and then some. This will allow them to interact with their world in new ways and this in turn will open up new objects and schemas for your growing community.
Once in a while a citizen decides to go on a hero’s quest. Foolish mortals. You can then go and give the hero what they need to finish their quest or don’t mind them because you have better things to do, like making sure that temple gets built over there by those trees.
Tinker and tweak with the world you create and watch your citizens hard work pay off. Or do like Nero and watch the world burn, figuratively.
It’s your world to play with, you decide.
Your Citizens Need You

Rustica puts you in the unique role of a custodian of a Greco-Roman colony. You have land but not much else and it’s up to you to spruce up the place. You’ll need to discover and provide resources for your world and your citizens will interact with it as they see fit, they have free will after all. Watch your world grow over time and with a keen eye for planning and a bit of luck you can sit back and watch your people thrive.
Start Out Small

You’ll need to begin by laying down the foundations. Your citizens can’t build out of thin air so you’ll need to give them the basics like trees and stone and hope they know what to do with it. Each object has requirements called schemas in order to be placed in the world and some need other objects present in specific spots, and it's up to you to discover how to unlock them.
Plan For the Future

Eventually, some of your citizens will feel the need to specialize and focus on a trade. They’ll become farmers, miners, priests and then some. This will allow them to interact with their world in new ways and this in turn will open up new objects and schemas for your growing community.
A Hero Rises

Once in a while a citizen decides to go on a hero’s quest. Foolish mortals. You can then go and give the hero what they need to finish their quest or don’t mind them because you have better things to do, like making sure that temple gets built over there by those trees.
Sit Back and Watch the Sunset

Tinker and tweak with the world you create and watch your citizens hard work pay off. Or do like Nero and watch the world burn, figuratively.
It’s your world to play with, you decide.
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