De la même catégorie
Piximalismà partir de 8,71 €
Story of Seasons : A Wonderful Lifeà partir de 78,38 €
Sonic Origins Plusà partir de 33,69 €
F1 23à partir de 40,16 €
MotoGP 23à partir de 32,86 €
The Elder Scrolls Online : Necromà partir de 32,65 €
Etrian Odyssey Origins Collectionà partir de 69,60 €
- Warhammer 40,000 : Boltgunà partir de 19,79 €
- Convergence : A League of Legends Storyà partir de 23,72 €
LEGO 2K Driveà partir de 32,88 €
TT Isle of Man: Ride on the Edge 3à partir de 19,83 €
Dragon's Hoardà partir de 0,77 €
Silicaà partir de 24,34 €
Age of Wonders 4à partir de 19,99 €
Vidéos, images, description
Description
Gameplay
In Supraland Six Inches Under is a First-Person-Metroidvania. That means, you're in a gated world and the more abilities you gather, the more parts of the world you can access.
The gameplay consists of roughly 45% exploration, 45% solving puzzles and 10% combat.
The adventure will take between 10-25 hours.
The story behind the game
"Six Inches Under" was a little sideproject that was established to introduce new dev team members to our tools and workflow. Essentially it's our preparation for Supraland 2.
It was supposed to be a little DLC for Supraland 1, but for some reason it got a bit out of hand and got more and more ambitous. Instead of 3 months it took us 2 years to make this.
It can be considered "Supraland 1.5" because there are still a lot things from the first game, but at the same time it's an entire new world with a bunch of new mechanics.
Combat
If you're a fan of the first Supraland you might be interested in the approach to combat in this new game. After having learned a lot of lessons the core concept was changed a lot and can still be considered experimental. The enemies are now much more separated from puzzles and won't get in your way there. The all new enemy types behave much more different from each other and there is no more one-fits-all solution to them. Hope you like it!
In Supraland Six Inches Under is a First-Person-Metroidvania. That means, you're in a gated world and the more abilities you gather, the more parts of the world you can access.
The gameplay consists of roughly 45% exploration, 45% solving puzzles and 10% combat.
The adventure will take between 10-25 hours.
The story behind the game
"Six Inches Under" was a little sideproject that was established to introduce new dev team members to our tools and workflow. Essentially it's our preparation for Supraland 2.
It was supposed to be a little DLC for Supraland 1, but for some reason it got a bit out of hand and got more and more ambitous. Instead of 3 months it took us 2 years to make this.
It can be considered "Supraland 1.5" because there are still a lot things from the first game, but at the same time it's an entire new world with a bunch of new mechanics.
Combat
If you're a fan of the first Supraland you might be interested in the approach to combat in this new game. After having learned a lot of lessons the core concept was changed a lot and can still be considered experimental. The enemies are now much more separated from puzzles and won't get in your way there. The all new enemy types behave much more different from each other and there is no more one-fits-all solution to them. Hope you like it!
COMMENTAIRES DES UTILISATEURS (0)