Ce jeu est un DLC et nécessite la version complète de App Game Kit 2 Easy Instant Game Development

Liste des prix AppGameKit VR - PC, Windows

Version téléchargement uniquement - Edition Standard

Trailers, screenshots & informations de AppGameKit VR PC

A propos de ce jeu :

Studio : The Game Creators Editeur : The Game Creators Site Web : http://www.appgamekit.com
AppGameKit VR adds powerful and easy to use VR commands to your core AppGameKit Script language.

With just a few commands you can start to develop your own VR experiences, from detecting the head mounted displays to registering touch events from the touch controllers.

Note: Users must already own AppGameKit and have an OpenVR compatible head mounted display (HMD) and HTC Vive controllers or optional Touch controllers to use this DLC. This DLC is currently only available for the Windows platform.

The AppGameKit VR DLC includes:
  • AppGameKit VR Plugin for AppGameKit Tier1 Script
  • Tier 2 C++ Library
  • AppGameKit VR Getting Starter Guide PDF

AppGameKit VR Commands
These new VR commands will empower you to:

  • Diagnostic checks on the hardware and SteamVR
  • Initialise the HMD
  • Create standing or seated VR experiences
  • Set the scale and camera ranges
  • Render a 3D scene to the HMD
  • Read the 3D values and angles of the HMD
  • Control the position and rotation of a player within the 3D scene
  • Read the 3D values and angles of the player
  • Read the values of both the users left and right hands
  • Read all the buttons and joystick values from controller devices

There are over 60 commands provided and we’ve created some getting started demos to show you how to get up and running with your own creations.

The AppGameKit Command List


Setup Commands
  • IsHmdPresent
  • IsRuntimeInstalled
  • Init
  • ErrorMessagesOn
  • SetTrackingSpace
  • GetTrackingSpace
  • ResetSeatedZeroPose
  • SetCameraRange
  • SetWorldScale
  • GetWorldScale
  • Render

Player Commands
  • SetPlayerPosition
  • SetPlayerRotation
  • MovePlayerLocalX
  • MovePlayerLocalY
  • MovePlayerLocalZ
  • RotatePlayerLocalX
  • RotatePlayerLocalY
  • RotatePlayerLocalZ
  • LockPlayerTurn
  • LockPlayerPitch
  • GetPlayerX
  • GetPlayerY
  • GetPlayerZ
  • GetPlayerAngleX
  • GetPlayerAngleY
  • GetPlayerAngleZ
  • GetHMDX
  • GetHMDY
  • GetHMDZ
  • GetHMDAngleX
  • GetHMDAngleY
  • GetHMDAngleZ
  • GetRightHandX
  • GetRightHandY
  • GetRightHandZ
  • GetRightHandAngleX
  • GetRightHandAngleY
  • GetRightHandAngleZ
  • GetLeftHandX
  • GetLeftHandY
  • GetLeftHandZ
  • GetLeftHandAngleX
  • GetLeftHandAngleY
  • GetLeftHandAngleZ

Controller Commands
  • RightControllerFound
  • LeftControllerFound
  • RightController_JoyX
  • RightController_JoyY
  • LeftController_JoyX
  • LeftController_JoyY
  • RightController_Trigger
  • LeftController_Trigger
  • RightController_Grip
  • LeftController_Grip
  • RightController_Button1
  • LeftController_Button1
  • RightController_Button2
  • LeftController_Button2
  • RightController_TriggerPulse
  • LeftController_TriggerPulse
  • LeftController_GetFingerPointed
  • RightController_GetFingerPointed
  • LeftController_GetThumbUp
  • RightController_GetThumbUp

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